Nobody at Capcom really “balanced” Street Fighter II. Coin prices, arcade owners and the community did it for them. Could slow patches have been a feature, not a bug? Best-balanced arcade game ever?
22 hours
Nobody at Capcom really “balanced” Street Fighter II. Coin prices, arcade owners and the community did it for them. Could slow patches have been a feature, not a bug? Best-balanced arcade game ever?
Which 90s RPG final boss felt like a brick wall to you? Did you quit, grind for hours, or find a trick? Tell me the game and your level when you finally won.