• 6 posts
  • 35 comments
Joined 12 days ago
Cake day: October 28th, 2026

Growing up when I was gaming in the 90s and on, I knew of the stigma of cheating in video games. You were seen as stupid, someone incapable of completing challenges on your own. You were seen as lowly, someone who can never go through life without cheating. Like, it was a pretty big deal as I grew up, hearing all of this for years on end.

I’ve been able to beat games without cheating, of course. But during my late teens and early adulthood, I just tried going past the stigma. Cheating in video games don’t necessarily reflect how you handle life and don’t translate. I’ve found it quite fun to cheat in video games. Probably not in multiplayer and especially on the receiving end.

I even use cheats just to beat games anymore, who the hell cares. People only care if you want to make a big deal about it, by showing it to everyone and boast how you’ve beaten a game in record times. I’ve tried beating some games head on without cheats but there just comes a point where you ask yourself if it is fun dying a hundred times at some part of a game. I don’t think so, personally.

So yeah, I don’t have the stigma anymore. I kinda like how gamers today only care about cheating if it was done in multiplayer or if you’re trying to beat a speedrunning record or some score record. Fun is meant to be how you find it.

I think being stranded out in the middle of the ocean is intimidating. Whether a killer shark is after you, maybe the boat or ship is haunted. I’ve watched the game boy color game, Resident Evil Gaiden, and that game really sets the bar to me as to how scary being in the middle of nowhere in the ocean can be. With packs of zombies on board and a deadly bioweapon as well, with no way out.

Nostalgia isn’t only a hell of a drug, but it’s a hell of an addiction too. Chasing times when you last felt good or when you felt things were right. Getting in touch with old flames that you forgot that there were reasons you moved on from, until you read the painful endings as to why those connections died.

Having those rose-tinted shades aren’t always good for you.

  • They banked really hard on Starfield being the game that’ll determine how things will go for them. Starfield ended up not being that good of a reception because it was simply overhyped. Now everyone’s expectations on TES VI and Fallout 5 are all but lukewarm because they’re expecting more of the same which is Bethesda’s model.

    But really, Starfield was that game for Bethesda and it under-delivered.

  • It’s not ready to really replace what it’s meant to replace.

    I mean, people are told all of the time to make instances and make servers if the things they’re not seeing aren’t there. But there’s a problem, they’re only one person. It takes numerous people to make a community. The users we have on paper, would say that we have more than a capable amount to make these things possible.

    But in practice and in activity, that’s not what we’re seeing. We can’t estimate how long exactly things will pick up as we are nearing 4 years into the fediverse. But we just know that how long it’s taking, we can expect that it’ll be quite a time before the fediverse even sniffs a quarter of activity the big social networks have.

  • Yes it is because you’re basically asking to be banned or posts removed. Your stances do not matter in the way the rules are instilled here. You break them, you’re done for. You are given tools to block the people you feel are bothering you, you’ve no excuses.

    All that you’re asking for again is just getting disciplined by a system that does not care about your beliefs. You’re not winning anything and the people you think are wrong are getting the last laugh as you’re treated as the problem you’re being reported as.

    So again, get a grip on your maturity.