
If the new stuff gets more expensive, the old stuff will too

If the new stuff gets more expensive, the old stuff will too
I think probably the most novel thing gold/silver did back I the day was a real-time clock and day of the week tracker. This meant you had to log in at certain times to hunt certain pokemon, or attend certain events. This isn’t as impressive today, but at the time was a whole new level of immersion fans had never seen before, in any handheld game really.
It was also incredible that they had the new jhoto region, but also the entire gen 1 kanto region (set a few years in the future). I remember that was just mind blowing that this was even possible.
But if you’re not feeling it, don’t force yourself through it. The Pokemon games aren’t for everybody.
Control: Resonant
I think I’m 25-30h in and I don’t want to put it down. Idk how long it is, but all the Remedy Universe games are such a treat, I don’t want it to be over. I’m enjoying the melee-focused combat more than the first game’s TPS combat, I think.
In no particular order

Ok but literally read the article. I don’t use amazon, but I have the wherewithal to understand that I’m privileged enough to afford the price hikes amazon is putting on me for not using them. Not everyone can, though. And it was already bad 20y ago when Walmart held the same advantage.

the right of first sale in the digital space just need to be created to fix this mess
That sounds nice at first, but if you think about it, the logical conclusion is that: rather than an artist making a sale per person who wants to experience their work, they would make sales proportional to the maximum number of simultaneous viewers. With digital ownership, it would be trivial to instantly transfer ownership, so the moment someone is done playing a game or watching a movie, they’ll sell it instantly to someone else.
The only content that could benefit in such an economy is low production value slop that seeks to go instantly viral and issue licenses while there’s still demand. Then by the time it dies down they’re on to their next slop hit. That and live-service titles that try to keep people holding their licenses. Short single-player experiences, and games from small creators who rely on passive income from a few new people finding their game over time would sell a few copies at first, and then the licenses out there would just always undercut the purchase of any new license.
Also the exchanges would make a bunch of money by taking a cut of each sale. Which is arguably better than just Sony or Valve taking their cut.
I don’t like it either, but we can’t act like right of first sale for digital licenses would solve all problems and not create any new ones.
According to wikipedia, this guy was the lead vocalist for the entire time the Fray was relevant (2002–2022), so I assume anyone who did listen to them would strongly associate them with this guy.
But yeah, if anyone is just now finding out about them from their new material, this guy is irrelevant.