Some ideas for how the afterlife might persist as a series of customizable games.
13 days
One of the tenets of the simulation in the linked page is that eternity is a multiplayer game.
One of the tenets of the simulation in the linked page is that eternity is a multiplayer game.
There’s a provision for choosing to opt out of the simulation in that document - I agree that existence without the option to cease is torture.
By that logic, “you” are not the person you were a nanosecond ago - you’ve physically changed over the course of time and all that exists on any possible timeline is merely a copy of the original - no?
But what if you started as a simulated entity? (If it’s possible to simulate reality as we know it then it’s more likely we exist within a simulation of some sort rather than the “prime” reality.)
Some ideas for how the afterlife might persist as a series of customizable games.
I’d just assumed that it would be understood that players might choose to chill in a lobby and fraternize rather than playing all the time.