Some example uses of transformation matrices. Kind of a practical introduction to what game developers can do with linear algebra.
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Joined 3 years ago
Cake day: September 29th, 2023
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Clouds are lovely and fluffy and rather difficult to make.In this video I attempt to create clouds from code in the Unity game engine.
Explored a few of the latest techniques in procedural cloud rendering used in Horizon: Zero Dawn and the FrostBite engine.
Rigging is the key to making a 3D character ready to animate, but everyone finds it so intimidating. Even I was afraid of it at first. But now I find it beautiful, so I want to show you how it works!

