This is an automated archive made by the Lemmit Bot.

The original was posted on /r/sbcgaming by /u/DashWriting on 2026-08-19 11:00:51+00:00.


Here’s the latest in my super long running series of developer interviews, this time with the team behind Cocoon, the Android frontend.

I find their devs especially interesting because the trio have such distinct roles: development, UI/UX design and sound. I was so fascinated to learn early that they’ve even commissioned musicians and instruments specifically for Cocoon’s menu music. I mean, everything else as well, but that was taking things to the next level for me.

Anyway, it’s a super long and super detailed interview, so if you’re interested in Cocoon or software development, UI/UX, sound design, dual-screen handhelds, their history and how Cocoon is made, or just getting a behind-the-scenes look at how projects like this are done, there’s a lot to dig into here.

Hope some here enjoy it :)