At least we will get another Fallout from the hands of Obsidian right? Right?
- nullspace@lemmy.worldEnglish1 day
What exactly is their plan? Just collect IPs so they aren’t being released on other platforms?
whotookkarl@lemmy.dbzer0.comEnglish
1 dayIt is a very old strategy for monopolies to buy up competition when there are no anti monopoly protections so they can kill the competition, it’s how Microsoft was founded.
- 1 day
You can make good games to make people buy your games or you can destroy competition to make people buy mor games.
- mirshafie@europe.pubEnglish1 day
Yeah so historically PlayStation has had a lot of exclusives (Shadow of the Colossus, God of War, The Last of Us) that would be the deciding factor for a lot of players. So Microsoft wanted to ensure that Xbox/PC could synergize and compete against Sony by buying a stake in a ton of game studios, either to have their own exlusives or at least delayed release for PlayStation. But between bitcoin, AI and enshittification the gaming industry is in shambles so they’re cutting overhead.
- forkDestroyer@infosec.pubEnglish1 day
Don’t worry: their CEO was answering support calls. I’m sure things will be fine.
(Doomed.)
- rosahaj@piefed.blahaj.zoneEnglish2 days
“I wonder what will happen if we put all of our eggs in the same basket?” - Famous basket-dropper.
- Tollana1234567@lemmy.todayEnglish2 days
closing down the division. seems like the head of xbox is there to do just that.
- brucethemoose@lemmy.worldEnglish1 day
Holy moly.
That is basically the worst case scenario, no?
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The absolute last thing Obsidian needs is Bethesda presiding over them. Bethesda (the publisher) is pure toxicity, and don’t they hate Obsidian?
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They should have given Obsidian TES/Fallout, and folded Bethesda into Obsidian as a studio to farm work out to. BGS has some great level design teams, but the decision makers need to go.
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The absolute last thing Halo campaigns need is to be more like Call of Duty.
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They should have cut 343, and split the IP amongst specialized studios. Like an Arkane “special ops” stealth game, another Halo Wars, and/or a strictly multiplayer Activision game.
This is beyond even my worst expectations. It’s what I would have done if I was a corporate spy inside Microsoft, assigned to sabotage them.
- bigmamoth@lemmy.worldEnglish1 day
Last good game by obsidian ? By Bethesda ? Commercial success now ? Obsidian dig their grave.
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- ParlimentOfDoom@piefed.zipEnglish1 day
Wow. This is what happens when you put someone without game industry experience in charge of your game division. Incredibly stupid decisions all around.
- ZapBeebz_@lemmy.worldEnglish2 days
Activision in charge of Halo? That’s a deathblow if ever I heard one.
- Sabin10@lemmy.worldEnglish2 days
Post bungie halo has been like watching a train wreck in slow motion, the series has survived the last 16 years on reputation alone.
- Sabin10@lemmy.worldEnglish1 day
I enjoyed destiny and destiny 2 but you could definitely feel them slipping, especially the fumble where they straight up removed parts of destiny 2.
Tried marathon on a free weekend and it was fine but there are so many other games that are better than fine and doing similar things. The only thing it had going for it was the bungie gunplay which is still as solid as ever.
- CaptDust@sh.itjust.worksEnglish2 days
Halo infinite was pretty huge though, wasn’t it? Granted one being the only stand out isn’t saying much.
- bbbbbbbbbbb@lemmy.worldEnglish2 days
It was…ok. it had a good reception but no staying power because it was ok at best. They stopped working on updates too, i think a year into the 10 year project or whatever it was supposed to be.
Midnight Wolf@lemmy.worldEnglish
2 daysI haven’t beat the story because a well-known bug with a door not opening near the end of a mission fucked me and my co-op friend, and we didn’t want to do the last 30 minutes all over again.
There are a lot of bugs in infinite - enemies not spawning (breaking missions), doors, the LOD being the minimum even though I am standing on the ground (so in addition to it looking like crayola ass, physical objects like walls don’t align with the visual representation… during a shootout… or a mission…)… and this was a year or so after launch. There are other issues too but it’s been a couple years and I’m just angry at this point. Half-assed if I’ve ever seen it.
I spent thousands of hours in CE and around a thousand in 2, on pc. MCC was exciting, since I finally got to play 3, ODST, and Reach. 4 is awful, and with the state of Infinite (and apparently 5), it’s no wonder they are recycling the good games. But it’s definitely over, like a washed-up rock band or a one-hit-wonder singer. And it’s all Microsoft’s fault.
VindictiveJudge@lemmy.worldEnglish
2 daysInfinite was a solid base that they just didn’t do anything with. The campaign felt incomplete and the multiplayer took years to get to the number of features that Halo 3 launched with, but the bones were good. If it had launched in a more complete state and the new campaigns were actually developed, it probably would have been great. However, Microsoft’s stubborn insistence on only using contractors and only for six months at a time made the whole concept untenable. For that matter, it’s driving the entire company into the ground.
- Lenggo@lemmy.worldEnglish1 day
This is what I was thinking. The short term contactor thing is also why the new Forza had the exact same issues during development and launch. Anyone with any real working knowledge is kicked to the curb as they are hitting their stride so no wonder why features are broken or missing and everything feels disconnected. The fact that they are managing ‘important’ IP with temps shows how much they care and if that isn’t changing, the corporate restructure is for nothing.
- psx_crab@lemmy.zipEnglish2 days
On the bright side, Activision is quite capable of making the exact same game over and over again and consistently. Their knowledge of beating the dead horse is borderline necromancy. Can’t say the same for 343.
- SaharaMaleikuhm@feddit.orgEnglish2 days
Tbf if you were to give Halo back to Bungie they too would fuck it up nowadays.
- 1 day
Yeah Bungie today is a shell of their former selves. They just did a whole video basically saying “We know we suck, we’re sorry. We’ll get better and make better games.” but I ain’t holding my breath.
- 2 days
Oh it is straight up necromancy and Black Ops might be necrophilia.
Midnight Wolf@lemmy.worldEnglish
2 days“what if we did halo [iteration], but with zombies? what do you mean they already have that? they did it when?! great, how the fuck do we innovate now? can’t we just add shooting some brown people and call it halo: space black ops?” -Activision ceo, tomorrow
- psx_crab@lemmy.zipEnglish2 days
If you already done zombie, what left is really alien, simple as that.
- 1 day
Mummies. They’re zombies and brown people rolled into one.
- lemmyvore@feddit.nlEnglish1 day
At this point a deathblow would be a kindness for the Halo franchise.
- 2 days
Activision doesn’t only publish Call of Duty though. They publish all kinds of games: Sekiro, the Tony Hawk games, Crash Bandicoot, Spyro, etc.
Way more potential than what 343 had. I mean, 343 was purposefully NOT hiring former Bungie-era Halo employees. The important ones, like Marcus Lehto, Marty ODonnell, heck they only brought Joe Staten to get Infinite “back on track” and then promptly kicked him to the curb too. 343 definitely deserved this earlier, I am gonna be honest.
- ZapBeebz_@lemmy.worldEnglish1 day
The games you mentioned ring in my head as mid-2000s highlights, with nothing more than blatant money grabs published in the last decade. Not very indicative of a healthy studio imo. They may have once been capable of turning out good games, but that was roughly in the era
343 was turning out good games toogood Halo games were being released as well- psx_crab@lemmy.zipEnglish2 days
but that was roughly in the era 343 was turning out good games too
What, HALO 4?

- ZapBeebz_@lemmy.worldEnglish1 day
Halo 1-3 were 2001-2007, which counts as early- to mid-2000s. Halo 4 was 2012, in the early 2010s
- psx_crab@lemmy.zipEnglish1 day
Bungie made 1 2 3 ODST Reach, 343 made 4 5 Infinite. 343 is established to handle the IP when bungie separated from microsoft.
- ZapBeebz_@lemmy.worldEnglish1 day
Appreciate the correction; I got lost in the publisher shell game. Updated my original statement to the intent behind it, not me being wrong about who published the games lol
- Armok_the_bunny@lemmy.worldEnglish2 days
Sekiro is the exception to that, but that’s more on FromSoft than it is on Activision, to the extent that it actually hadn’t registered in my mind that Activision was involved with that game at all.
- ZapBeebz_@lemmy.worldEnglish2 days
Yeah exactly FromSoft is turning out bangers, and somehow Activision is involved? Maybe just to the extent that they aren’t involved so can’t fuck anything up?
- 2 days
My point is that Activision isn’t a studio. It’s a publisher. I read Activision said they are forming a new studio for Halo.
I mean, I didn’t bring up all of Activisions classic games like Pitfall, just the most recent games they have published since those are most relevant to the topic.
“the era 343 was turning out good games too”
Ok but that never really happened. Ensemble made Halo Wars and Creative Assembly made the sequel which were decent IMO (the first being better IMO). Every other game with the Halo brand under 343 was garbage. Forget about Spartan Strike and Spartan Assault? 343s first game was Halo CE Anniversary, which was horrendously bad, so I suppose it is poetic in a way that Halo Studios, which only survived long enough to drop a single game, would die with yet another rehash of Halo CE.
Except for maybe Fireteam Raven, only because I never had the chance to play it, 343 never had an “era of making good games.” Halo 2A was pretty good but it launched in the very broken MCC which took them years to fix.
4,5, and Infinite were the absolute low points of Halo, with Infinite being the best of the three only because of the art direction. But they are all far below Bungie-era Halo games.
AustralianSimon@lemmy.worldEnglish
2 daysCODification here it comes. Couldn’t be worse than the current state of Halo though?
- 2 days
Halo became what it is now because they tried to turn it into CoD, so it couldn’t be better either
- 1 day
These fuckers won’t rest until there’s nothing good left to play and all that’s left are multiplayer only games that cost $100 up front and still need several microtransactions a day forever in order to be in any way playable 😮💨🤬
- amgine@lemmy.worldEnglish1 day
You’re missing one major step. It’ll be 100 up front plus a monthly fee to your cloud gaming access to be able to play the game until they decide you don’t get the license to play it anymore and they take it away. You will own nothing and like it.
- Ravenheart@lemmy.zipEnglish1 day
I still think they should sell Rareware to Nintendo. The fact that so many of those excellent oldschool games are stuck in IP limbo is a tragedy. Can’t play them unless you emulate them, or are lucky enough to find original hardware.
A_Random_Idiot@lemmy.worldEnglish
1 dayhow many times do they have to be destroyed, when all they make is gold 😭
- Rakonat@lemmy.worldEnglish1 day
Where have you been for the last 14 years? Halo has been call of duty in space since 343 took over.
- 1 day
No, no, Halo has been Call Of Titanfall Strike: Global Offensive Theft Auto 2: Yet Another An Ancient Evil Awakens Worse Than The One Before in space since 343 took over
- deeves@lemmy.worldEnglish1 day
The only people in the world left that understand the lineage of Halo, and that Halo is all about the combat dance, and elaborate encounters, and that every enemy in the level is a chess piece that needs to be placed with utmost care, is Id Software.
Id, freshly equipped with everything they learned from resurrecting DOOM, is the only studio skilled enough to possibly save the Halo franchise.
Too bad Microsoft obliterated them last month, too.
Oops!
- ZILtoid1991@lemmy.worldEnglish1 day
Wait until they give Doom to Activision, to create Call of Doom - UAC Mercenaries, a game where the hellspawn are replaced with striking UAC workers gone too far and dressing up as imps and such.
- brucethemoose@lemmy.worldEnglish1 day
Halo was an attempt at a better direction, compared to 5.
That is a very low bar though.
- seaplant@slrpnk.netEnglish2 days
A good time to mention that Xbox (and boycotting Game Pass especially) is one of a dozen or so priority targets chosen by the Palestinian BDS Movement beecause they’re vulnerable and Microsoft’s cloud computing services are so vital for “Israel’s” military and prison system
- scops@reddthat.comEnglish2 days
Ehhhhh, if we could see into the multiverse ball, maybe. I’d fucking hate to see a timeline where Apple was the dominant consumer-grade OS producer through the 90s and 2000s.
- Damage@feddit.itEnglish1 day
It’s more a matter of practices rather than product. Microsoft killed the competition with every underhanded tactic they could use, they atrophied the PC ecosystem, the damage they’ve done is incalculable, and now that they don’t have the same power anymore, it seems that doing damage is still their main objective, dedicating even more resource to achieve it
- lemmyvore@feddit.nlEnglish1 day
Apple wouldn’t have survived the 90’s because, ironically, Microsoft saved them from bankruptcy.












