- 11 months
I dunno, my mind changed a bit on this once I played BotW. As long as weapons are significantly different enough and there’s always ways to be effective with each, and you get a non-stop slew of them to rotate through, it’s fun.
If you lose any of the above conditions though and you’re just constantly trying to repair your weapon set, needing to pack stupid numbers of repair kits or stop at the corner store in town or whatever to repair your only set, that’s a no from me dawg.
But it can be fun. When I first played BotW I was really frustrated about durability until I complained about it to my friend and he was like “dude who cares, just pick up one of the 20 weapons laying on the ground and keep moving” I realized that I no longer need to hoard all the best weapons and I could just send it, and the game got way more fun.
That being said, most games do it poorly and 90% of the time I agree with you. Looking at YOU dead Island 2
JackbyDev@programming.devEnglish
11 monthsUpgrades that cannot be changed. Don’t force me to replay the entire game just to see what a different upgrade does. I’m my opinion, all games should let you rebuild your character pretty much whenever. I think BG3 did a good job of it with Withers. The price is low enough to not feel like a burden but high enough to not encourage you to cheese it. The only small downside of it is that Withers is technically an optional character you could miss. I think mechanics like this should just be baked in.
- Crozekiel@lemmy.zipEnglish11 months
Withers isn’t optional, if you don’t go to his crypt he still eventually shows up in your camp. His introduction is a bit truncated and confusing if I remember correctly, but I’m pretty sure you cannot get to the Mountain Pass or Shadow-cursed Lands without withers showing up first.

